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Daviidraverse's avatar

This just reminded me to one of my favorite games Zelda Wind Waker.

When I see that you layes out 6 possible encounters per day, depending on the type of encounter it can feel like a lot is happening in a day. How repetitive can it become when it takes you a few days to travel from island to island, long term gameplay. I don’t know If i explain myself, Im still mid coffee cup.

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ElenioMarrone's avatar

I'd be very interested in an expanded mechanic from this starting point, it sounds fun. Maybe there should be some way to generate standard current and wind patterns? And depending on where you are the wind and the current are more or less favourable?

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